3ds Max 2014 | |
---|---|
Funktion | |
3D animation | |
Populate crowd animation | ✓ |
Populate enhancements | ✓ |
Character animation and rigging tools | ✓ |
General animation tools | ✓ |
Animated deformers | ✓ |
Track View retiming | ✓ |
3D modeling and texturing | |
OpenSubdiv support* | ✓ |
Enhanced ShaderFX* | ✓ |
Point Cloud support | ✓ |
ShaderFX | ✓ |
Placement tools | ✓ |
Quad chamfer | ✓ |
Mesh and surface modeling | ✓ |
Texture assignment and editing | ✓ |
Shading and material design | ✓ |
Vector map support | ✓ |
3D rendering | |
Enhanced ActiveShade rendering | ✓ |
Accelerated viewport performance | ✓ |
Stereo Camera | ✓ |
Integrated rendering options | ✓ |
Render pass system | ✓ |
ActiveShade interactive rendering | ✓ |
Nitrous accelerated graphics core | ✓ |
DX 11 viewport rendering | ✓ |
Slate compositing editor | ✓ |
Dynamics and effects | |
Particle Flow | ✓ |
mParticles and Particle Flow enhancements | ✓ |
mCloth cloth simulation | ✓ |
mRigids rigid-body dynamics | ✓ |
Hair and fur | ✓ |
UI, workflow, and pipeline | |
Alembic support* | ✓ |
Python scripting | ✓ |
Enhanced scene management | ✓ |
Configurable user interface | ✓ |
Perspective Match | ✓ |
2D pan and zoom | ✓ |
Adobe After Effects interoperability | ✓ |
Data transfer and pipeline integration | ✓ |
Compositing integration | ✓ |
Collaborative workflows with Containers | ✓ |
*Diese Funktion ist ausschließlich als Teil von 3ds Max 2015 Erweiterung 1 für Kunden mit einer aktiven Autodesk Maintenance oder Desktop Subscription verfügbar.